This is a ground impact from a greatsword charge attack that I developed for a class project we are calling 'Project: Hemorraghe.' This effect was created to give the player some feedback that the charge attack is a bigger and heavier attack than the normal sword slash.
Video of the Effect being used in Gameplay. This effect was applied through an AnimNotify in the animation sequence, allowing me to time it appropriately with the animation.
Isolated Niagara System
Isolated Niagara System