Great Sword Charge Attack

This is a ground impact from a greatsword charge attack that I developed for a class project we are calling 'Project: Hemorraghe.' This effect was created to give the player some feedback that the charge attack is a bigger and heavier attack than the normal sword slash.

Video of the Effect being used in Gameplay. This effect was applied through an AnimNotify in the animation sequence, allowing me to time it appropriately with the animation.

Isolated Niagara System

Isolated Niagara System

Screenshot of the Blood Charge Indicator Niagara System

Screenshot of the Blood Charge Indicator Niagara System

Screenshot of the Ground Impact Niagara System

Screenshot of the Ground Impact Niagara System

This is the master material for the various sprites used in the FX. From here I have used Instances for every single particle unless I need something specific

This is the master material for the various sprites used in the FX. From here I have used Instances for every single particle unless I need something specific

This is a screenshot of the master material used for the shockwave, from which I used an instance to tweak the values however I needed them. This is used for a few FX in the game.

This is a screenshot of the master material used for the shockwave, from which I used an instance to tweak the values however I needed them. This is used for a few FX in the game.